

Also, it's quite tricky to get the Sorcerer and especially the Master Sorcerer talents. I guess Awareness is kind of mandatory in a game world as hostile as the 41st millenium.

With the corresponding Imperial Divination and Sanctioned Psyker trait I could get to 66 right off the start (haven't talked about these (choose freely or roll) with the GM yet).Ĭurrently I'm not sure which skills on the Psyker's list I should get.
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I'm free to either roll my characteristics or spend 100 points on them, which boosts my Willpower to at least 60. The Templar special Rank out of the Inquisitor's Handbook is a no-go, because it would force me to go the inferior Savant route (Favoured of the Warp is definitely a key talent, as are the Psy Ratings), and the Tainted Psyker and Imperial Diviner ranks out of the Radical's Handbook are not without their own problems (see below). The career path is pretty much set with the Scholar route.
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Thus, I'm looking for advice on how to build an effective character. I'm pretty inexperienced with DH, having only played three sessions as a an assassin three years ago. Reading into the psychic and arcane powers, the idea of building a Sith Lord type character came up. Some friends of mine and me are about to start an online DH campaign and I intend to play a psyker.
